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Threads. - A #TAGJam9 Entry

I entered #TAGJam9, even though I know I am ineligible to win (since i've already hosted twice in the past 12 months) and decided to base my entry on a piece of operating systems work i'd done recently. So, without further delay I will introduce you to: Threads. Episode 1: "#F*ckPintOS" Try it out here using the Unity Web Player LINK Let me know what you think! If you want to try out the other games created for #TAGJam9 then you should check out the arbitrary gamejam subreddit! /r/TheArbitraryGamejam ~Charles

The Arbitrary Gamejam #9 - YOU Suggest the themes!

Hi guys, In an interesting twist, the current TAG host has decided to let you guys help him build a pool of words to draw the themes from. Since this is the first TAG that's taking advantage of our subreddit, we're looking for your help building up comments and visitation. So go and post your theme suggestions for #TagJam9 here: http://www.reddit.com/r/TheArbitraryGamejam/comments/2130pa/the_arbitrary_gamejam_9_suggest_themes/ See you all soon! ~Tick

The Arbitrary Gamejam Subreddit - /r/TheArbitraryGamejam

Hey guys Just letting everyone know that TAG The Arbitrary Gamejam now has a dedicated subreddit, /r/TheArbitraryGamejam The next host, Daniel Bauman aka /u/dopplex , is considering using the subreddit in some way for submissions to #TAGJam9 . But we're also hoping that everyone will use the subreddit to share game development goodness, tools and tricks you might find useful for TAG and other gamejams.  The subreddit is brand new and rough around the edges, so head on over and feel free to share the game development love. If you are a previous host of The Arbitrary Gamejam and wish to become a moderator of this subreddit, let me know your reddit username either in the comments below or if perhaps you wish to be a little more discrete, by emailing me at TickTakashi@TheArbitraryGamejam.com For more information on #TAGJam9 , check out dopplex's site: http://www.dopplex.net/TAG9/ That's all for now, hope to see you all in April for #TAGJam9 ! ~Tick

Announcing the Winner of The Arbitrary Gamejam #7

All I can say is wow, this TAG is super close. I'll preface this by saying that all the games submitted were enjoyable, even the incomplete ones were fun to play, but I've got to choose a winner, so here we go. There were three games that really stood out, for a number of reasons. I'm going to give some of my thoughts and opinions on each game, then at the end i'll announce the winner. - - - Packer  Durga Prasad & Nithin Reddy The first game to be submitted to the jam makes it into the final three for several reasons. The first and foremost being that, without reading the description given by Mr. Prasad, I knew exactly what sort of personal moment the game was aiming to get across. If you haven't played it, go and play it now (without reading the description in Mr. Prasad) and see if you can identify it too. https://docs.google.com/file/d/0BwcgKCBJ8C8cb1lpaXQzaG52UE0/edit ... Done? I was totally serious about you going to play that gam...

#TAGJam7 - Let The Development Begin! - Submit your games here

[EDIT: If your game doesn't immediately show up, don't worry. The Spam filter probably got to it. Your submission will still be counted and it will show up in time.] The Arbitrary Gamejam 7 Has Begun! Development time for #TAGJam7 has officially begun, if you need a reminder of the themes, they are: Nitrogenize | Derogative | Squash and The Special Rule... Your Game Must Relate To or Be Inspired By A Personal Moment In Your Life  Submit by commenting on this post with a link to your game. Good Luck!

#TAGJam7 - Announcing The Themes

As you may already know, most TAGs have a dedicated day of planning and design time... The Planning and Design Time for #TAGJam7 has Officially Begun. Development Time Will Last 48hr From 0000GMT 8th Feb Until 0000GMT 10th Feb If you're participating, make a comment below or tweet with the #TAGJam7 hashtag to let us know! Of course, this is non compulsory but we'd love to get to know you all. Now, without further delay, here are the three themes for The 7th Arbitrary Gamejam... --- Theme 1 - (Randomly Generated) Nitrogenize Definition: To combine or impregnate with Nitrogen or its compounds. --- Theme 2 - (Randomly Generated) Derogative Definition: Showing a critical or disrespectful attitude. --- Theme 3 - (Hosts Choice) Squash Definition 1: To Crush or Squeeze (something) with force, so that it becomes flat or out of shape. Definition 2: A Concentrated liquid made from fruit juice and sugar . Definition 3: An...

#TAGJam7 - A Special Rule

Themes for #TAGJam7 will be announced in less than 24 hours,  @ 7th Feb 0000GMT.  EDIT: To Clarify, The Arbitrary Gamejam #7 is 2 Days (48 hours) of development time! Originally, we had considered making #TAGJam7 the first week-long TAG, in fact we'd even thought of asking entrants to dedicate their entries to a special someone for valentines day. But unfortunately, the timing is bad for most people, so we're going to stick with the regular weekend affair. That doesn't mean there isn't a twist though! Special Rule You Game Must Relate To or Be Inspired By A Personal Moment In Your Life In other words, we want your game to really mean something to you, even if its not obvious to the rest of us exactly how, we want your games to come from a special/powerful/meaningful place. Last TAG wasn't the biggest, everyone is back on their regular work schedules (including myself!) and universities are in session, but fingers crossed that a few folks c...

The Arbitrary Gamejam Comes Home

Somehow, we won #TAGJam6! Woot. We will most likely be hosting #TAGJam7 on the new TAG website when it's up and running. Looking forward to it guys. Join us for #TAGJam7 on the 7th of February  ~Tick p.s. I've got something special planned. Lets just say you should clear more than a weekend!

#TAGJam6 - The Half Birthday TWIST!

TAG 6, the half birthday TAG, begins on the 3rd of January. But this time there's a twist! If you want to check out the super cool half-birthday magic: Check it out over at the current hosts website! [Visit Joel Schumachers Website to See The Awesome Twist!] When you're done, be sure to tweet with the   #TAGJam6 This could be the best TAG yet. ~Tick

The Arbitrary Gamejam Website is Almost Complete!

So, I've been quite quiet lately, due to coursework and whatnot, but thankfully its the holidays now and i've had a little time to get back to doing personal projects. So, the first thing I decided to tackle was an official website for The Arbitrary Gamejam... As you might already know,  www.TheArbitraryGamejam.com   actually directs you to a page on this blog, this was only temporary. Eventually I want TAG to stand on its own. I've been working on the site for a couple days, so I thought i'd show it off a tiny bit. As you can see it's not finished (although, I am going for the minimalist look). The fonts are not final and the only button that is functional is the "Rules" button. Eventually the goal is to have all the important information on this one screen. The site has been built using Rails (and Bootstrap for style points), because I've been toying with the idea of using the site to accept all the game submissions. That way, I can create a ...

TAG5 - Hosted by Ratalaika Games

TAG5 is GO! With some of the best themes we've ever seen in my opinion! If you haven't joined up: [Visit Their Website to Check Out the Themes] When you're done, be sure to tweet with the   #TAGJam5 Hashtag to let us all know you're going for it! I'm seriously looking forward to seeing what people come up with for this jam, the themes are brilliant and from what I'v heard the host is some kind of magician. Eager. ~Tick

TAG4 - Hosted by Isaac James

So, Isaac James is hosting TAG4 in just a few hour s, so I wanted to make a post to help point people in his direction, since his website isn't best formatted for hosting this sort of event. Isaac has decided to make a couple of small changes from the normal shindig, so If you're not clued in: [Visit His Website to Check Out the Rules] When you're done, be sure to tweet with the   #TAGJam4 Hashtag to let us all know you're going for it! I don't want to steal any thunder, so I won't say too much more. I'll be posting some updates on the state of my projects and TickTakashi after TAG 4 is over. See ya ~Tick

[TAG] - Introducing Shark

Introducing our entry for  The Arbitrary Gamejam #02! EDIT: I've had many messages telling me that people are clicking on the image without  realizing  its an image... I suppose I could have picked a better screenshot... EDIT2: Changed image to something people won't click. Shark is a game I developed, in tandem with the design, art and writing talents of  Jack Duckels, Luke Schnabel, David Fitzsimmons and Dylan Betts. Inspired by a little bit of all three themes, our game is about giving out loans and staying alive! Controls: Just click (aside from name entry at the start!). Download Link (Windows): SHARK1_3_0_1.rar (11.2 MB) https://mega.co.nz/#!44w2XJ7R!anm5AiR4UvRNhOc6nC8M9i0TibA2JshCGMzavZgjEOg Webplayer Link (Might have trouble in Chrome): https://dl.dropboxusercontent.com/u/61650099/Public.html When you're done playing Shark, check out the other games from The Arbitrary Gamejam 2!

[TAG] - Announcing the Host for TAG September 2013

Top Three Games There were 14 entrants for August 2013 TAG , ultimately creating 10 different games using a variety of tools, styles and theme combinations. Even though there wasn't a huge number of complete games it will still tough to narrow down my favorite game, and in the end I narrowed it down to 3 games. HairQuest - by Hunter Harris Clearly using all three themes from TAG, HairQuest is a text based RPG game about "Collecting hair to destroy the world". HairQuest has some flaws but is a work in progress and, taking that into account, it's pretty decent looking and enjoyable. [Visit the Creators G+ Page] [Download HairQuest] Hairball - by Udell Games Hairball is a game about a bacterium named Tim (it doesn't get much funkier than games about bacteria doe it?). Hairball felt like a complete experience despite the authors protest on the website. It opens with a lovely kid-friendly-seuss vibe and its a pretty solid game bar some control ...

[TAG] - Submissions

Submit your Tag Entries by commenting on this post with a link to your game and a short description. TAG IS OVER! NO LONGER ACCEPTING SUBMISSIONS! BUT FEEL FREE TO POST YOUR GAMES ANYWAY ;D    THE NEXT HOST HAS BEEN ANNOUNCED! [ANNOUNCEMENT HERE] Feel free to play each others games and provide feedback! Have fun! [Full Rules Here]

[TAG] The Arbitrary Gamejam #01 - [2nd to 4th August 2013]

The Arbitrary Gamejam 2nd - 4th August 2013 Generated Themes: Invalescence - To Become Strong Depilation - To Remove Hair Chosen Theme: Wrecking - Reducing to a State of Ruin TAG IS OVER! Submit games and check out other submissions here: [Link] Follow  @TickTakashi or check out this blog in 24 Hours to find out who the next host will be! THE NEXT HOST HAS BEEN ANNOUNCED! [ANNOUNCEMENT HERE] What is TAG? The Arbitrary Gamejam is a weekend game jam with  3 themes  designed to promote small and unknown indie developers. At the end of each TAG, the submissions are rated by the host. The person who submitted the best game will be "tagged" and is responsible for hosting the next TAG. The idea is, as the Gamejam grows more popular, passing the Gamejam around will help small unknown indie developers pull traffic to their websites. By using  a random word generator  to generate  2/3  themes, TAG is intenti...

[TPU] - Thursday Progress Update #05

TPU - Thursday Progress Update 05 - 11/ 07 /2013 Looking for the TPU? there isn't one! Again! ... Yup. Still working on the shift. To be honest its a good thing this blog doesn't get much attention or this might actually look bad! But since I haven't put anything substantial up on here for a while i'll just announce that the Project is now Linux compatible. Awesome right? not particularly difficult to pull off with Unity but still a little stressful. The next TPU will probably be the big reveal, I just want to make sure everything is 100% ready before I drop the bomb. ~Tick