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Showing posts with the label Mechanical Difficulty

Design Bites: Cubetractor

The "Design Bites" series is about learning or appreciating just one design element of one game. It's about applying an analytical eye, even if it doesn't touch on everything. What's Cubetractor? Cubetractor is a tower-building action puzzle game with bullet-hell elements developed and released by Ludochip in mid 2013. The player character pulls cubes along the ground, combining them into structures like turrets, barricades and many others. The goal is to destroy all enemies, either with turrets or by crushing them. What's Awesome? Games with levels will often feature a grade system, where the player gets a star rating or grade letter at the end of each level based on their performance. This feature is often used to motivate the player to replay levels to beat their old performances. Most of the time this amounts to encouraging players to take on restrictions to increase multipliers, or find point-maximising strategies. Cubetractor makes great use of ...