Skip to main content


Showing posts from August, 2013

League of Legends Card Game

My idea for a League of Legends trading card game, I also posted this in the comments section of a post in the /r/leagueoflegends subreddit. It's very raw, and has some obvious issues, but I think it has some potential. Here it goes...

[TAG] - Announcing the Host for TAG September 2013

Top Three Games

There were 14 entrants for August 2013 TAG, ultimately creating 10 different games using a variety of tools, styles and theme combinations. Even though there wasn't a huge number of complete games it will still tough to narrow down my favorite game, and in the end I narrowed it down to 3 games.

HairQuest - by Hunter Harris

Clearly using all three themes from TAG, HairQuest is a text based RPG game about "Collecting hair to destroy the world". HairQuest has some flaws but is a work in progress and, taking that into account, it's pretty decent looking and enjoyable.

[Visit the Creators G+ Page]

[Download HairQuest]

Hairball - by Udell Games

Hairball is a game about a bacterium named Tim (it doesn't get much funkier than games about bacteria doe it?). Hairball felt like a complete experience despite the authors protest on the website. It opens with a lovely kid-friendly-seuss vibe and its a pretty solid game bar some control issues.

[Visit the Creators we…

[TAG] The Arbitrary Gamejam #01 - [2nd to 4th August 2013]

The Arbitrary Gamejam 2nd - 4th August 2013

Generated Themes: Invalescence - To Become Strong Depilation - To Remove Hair
Chosen Theme: Wrecking - Reducing to a State of Ruin


Submit games and check out other submissions here: [Link]
Follow @TickTakashi or check out this blog in 24 Hours to find out who the next host will be!


What is TAG? The Arbitrary Gamejam is a weekend game jam with 3 themes designed to promote small and unknown indie developers. At the end of each TAG, the submissions are rated by the host. The person who submitted the best game will be "tagged" and is responsible for hosting the next TAG. The idea is, as the Gamejam grows more popular, passing the Gamejam around will help small unknown indie developers pull traffic to their websites. By using a random word generator to generate 2/3 themes, TAG is intentionally arbitrary to encourage outside-the-box thinking and wild combinations.

When is TAG? TAG occurs…