My idea for a League of Legends trading card game, I also posted this in the comments section of a post in the /r/leagueoflegends subreddit . It's very raw, and has some obvious issues, but I think it has some potential. Here it goes...
Top Three Games There were 14 entrants for August 2013 TAG , ultimately creating 10 different games using a variety of tools, styles and theme combinations. Even though there wasn't a huge number of complete games it will still tough to narrow down my favorite game, and in the end I narrowed it down to 3 games. HairQuest - by Hunter Harris Clearly using all three themes from TAG, HairQuest is a text based RPG game about "Collecting hair to destroy the world". HairQuest has some flaws but is a work in progress and, taking that into account, it's pretty decent looking and enjoyable. [Visit the Creators G+ Page] [Download HairQuest] Hairball - by Udell Games Hairball is a game about a bacterium named Tim (it doesn't get much funkier than games about bacteria doe it?). Hairball felt like a complete experience despite the authors protest on the website. It opens with a lovely kid-friendly-seuss vibe and its a pretty solid game bar some control
Submit your Tag Entries by commenting on this post with a link to your game and a short description. TAG IS OVER! NO LONGER ACCEPTING SUBMISSIONS! BUT FEEL FREE TO POST YOUR GAMES ANYWAY ;D THE NEXT HOST HAS BEEN ANNOUNCED! [ANNOUNCEMENT HERE] Feel free to play each others games and provide feedback! Have fun! [Full Rules Here]
The Arbitrary Gamejam 2nd - 4th August 2013 Generated Themes: Invalescence - To Become Strong Depilation - To Remove Hair Chosen Theme: Wrecking - Reducing to a State of Ruin TAG IS OVER! Submit games and check out other submissions here: [Link] Follow @TickTakashi or check out this blog in 24 Hours to find out who the next host will be! THE NEXT HOST HAS BEEN ANNOUNCED! [ANNOUNCEMENT HERE] What is TAG? The Arbitrary Gamejam is a weekend game jam with 3 themes designed to promote small and unknown indie developers. At the end of each TAG, the submissions are rated by the host. The person who submitted the best game will be "tagged" and is responsible for hosting the next TAG. The idea is, as the Gamejam grows more popular, passing the Gamejam around will help small unknown indie developers pull traffic to their websites. By using a random word generator to generate 2/3 themes, TAG is intentionally arbitrary to encourage