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#TAGJam22 - Submissions

Leave a comment on this post with a link to your submission. Submissions must arrive before:  (The end of TAGJam + a 12 hour grace period to account for differing time-zones) The winner will be announced 24 hours after submissions close.

#TAGJam22 - Show Me Your Moves! - Begins in 24 Hours!

The Arbitrary Gamejam Comes Home 2: Electric Boogaloo TAG has just come off a short one-month hiatus, and its kicking off right here. This time its a 7 Day Jam running from: 20th June @ 00:00 GMT [19th June @ 17:00 PST] UNTIL 26th June @ 23:59 GMT [25th June @ 16:59 PST] This TAG is has a special bonus rule that we're announcing early: Bonus Rule: "Show Me Your Moves!" This TAG, I want to see what you're working on! Instead of building a whole new game for the jam, show off something that you're currently working on or have worked on recently. During the Jam, spend those 7 days creating a special #TAGJam22 build of your project that incorporates the themes. For example: If your game is a Platformer, you could build a short bonus level or powerup that incorporates the TAG themes. If your game is an RPG, you could add a short quest, skill, monster or item which incorporates the TAG themes. If your game is a Racer, y...

Introducing Runes of Runeterra - A Love Letter to Riot Games

This was originally a reddit post: http://www.reddit.com/r/leagueoflegends/comments/2m7ovq/introducing_runes_of_runeterra_prealpha_a_digital/ But I've copied it here for safe keeping and future reference. I've also included [this list]  of games that I've played in the past 6 Months, since a link to this page was submitted as part of an application. TL;DR:  I made a game and i'd love for your guys to play test it and give me feedback. If you want to avoid reading the wall of text and get straight to checking it out, there is a section right at the bottom of this post called  Without Further Ado  that you can skip to. However, if you’re interested in the design/development process then I encourage you to read on! (Plus, you're probably going to want to read the rules section too) Hi Reddit! The deadline for Game Design internship applications to Riot is fast approaching, but i'm based in London and likely ineligible to work for Riot since t...

Project Clark - Formerly known as "The Adventures of Clark Doud"

Exactly one year ago (give or take a few hours), I posted this: http://www.ticktakashi.com/2013/05/pre-alpha-peek-adventures-of-clark-doud.html A little demo post regarding "The Adventures of Clark Doud" . A Fan game inspired by Dark Cloud, one of my favorite games of all time. It was the first ever post on this blog. Then a few weeks later, with no interest from anyone but myself, I decided to bury the project. That was, until last month, when I got an overwhelmingly positive response from posting this video: I asked you guys if you wanted me to dig this project up, and I was hit with a deafening yes . My inbox exploded with people interested in reviving the project. Writers, Artists, Musicians and fans of the game bombarded me with support. So, I formed a team. We formed a team. We pooled our resources and got started on Project Clark . Not just a Dark Cloud "fan project", but a game that can really stand on its own and still scratch that itch that we...

Threads. - A #TAGJam9 Entry

I entered #TAGJam9, even though I know I am ineligible to win (since i've already hosted twice in the past 12 months) and decided to base my entry on a piece of operating systems work i'd done recently. So, without further delay I will introduce you to: Threads. Episode 1: "#F*ckPintOS" Try it out here using the Unity Web Player LINK Let me know what you think! If you want to try out the other games created for #TAGJam9 then you should check out the arbitrary gamejam subreddit! /r/TheArbitraryGamejam ~Charles

The Arbitrary Gamejam #9 - YOU Suggest the themes!

Hi guys, In an interesting twist, the current TAG host has decided to let you guys help him build a pool of words to draw the themes from. Since this is the first TAG that's taking advantage of our subreddit, we're looking for your help building up comments and visitation. So go and post your theme suggestions for #TagJam9 here: http://www.reddit.com/r/TheArbitraryGamejam/comments/2130pa/the_arbitrary_gamejam_9_suggest_themes/ See you all soon! ~Tick

The Arbitrary Gamejam Subreddit - /r/TheArbitraryGamejam

Hey guys Just letting everyone know that TAG The Arbitrary Gamejam now has a dedicated subreddit, /r/TheArbitraryGamejam The next host, Daniel Bauman aka /u/dopplex , is considering using the subreddit in some way for submissions to #TAGJam9 . But we're also hoping that everyone will use the subreddit to share game development goodness, tools and tricks you might find useful for TAG and other gamejams.  The subreddit is brand new and rough around the edges, so head on over and feel free to share the game development love. If you are a previous host of The Arbitrary Gamejam and wish to become a moderator of this subreddit, let me know your reddit username either in the comments below or if perhaps you wish to be a little more discrete, by emailing me at TickTakashi@TheArbitraryGamejam.com For more information on #TAGJam9 , check out dopplex's site: http://www.dopplex.net/TAG9/ That's all for now, hope to see you all in April for #TAGJam9 ! ~Tick

#TAGJam7 - Let The Development Begin! - Submit your games here

[EDIT: If your game doesn't immediately show up, don't worry. The Spam filter probably got to it. Your submission will still be counted and it will show up in time.] The Arbitrary Gamejam 7 Has Begun! Development time for #TAGJam7 has officially begun, if you need a reminder of the themes, they are: Nitrogenize | Derogative | Squash and The Special Rule... Your Game Must Relate To or Be Inspired By A Personal Moment In Your Life  Submit by commenting on this post with a link to your game. Good Luck!

#TAGJam7 - A Special Rule

Themes for #TAGJam7 will be announced in less than 24 hours,  @ 7th Feb 0000GMT.  EDIT: To Clarify, The Arbitrary Gamejam #7 is 2 Days (48 hours) of development time! Originally, we had considered making #TAGJam7 the first week-long TAG, in fact we'd even thought of asking entrants to dedicate their entries to a special someone for valentines day. But unfortunately, the timing is bad for most people, so we're going to stick with the regular weekend affair. That doesn't mean there isn't a twist though! Special Rule You Game Must Relate To or Be Inspired By A Personal Moment In Your Life In other words, we want your game to really mean something to you, even if its not obvious to the rest of us exactly how, we want your games to come from a special/powerful/meaningful place. Last TAG wasn't the biggest, everyone is back on their regular work schedules (including myself!) and universities are in session, but fingers crossed that a few folks c...

#TAGJam6 - The Half Birthday TWIST!

TAG 6, the half birthday TAG, begins on the 3rd of January. But this time there's a twist! If you want to check out the super cool half-birthday magic: Check it out over at the current hosts website! [Visit Joel Schumachers Website to See The Awesome Twist!] When you're done, be sure to tweet with the   #TAGJam6 This could be the best TAG yet. ~Tick

TAG4 - Hosted by Isaac James

So, Isaac James is hosting TAG4 in just a few hour s, so I wanted to make a post to help point people in his direction, since his website isn't best formatted for hosting this sort of event. Isaac has decided to make a couple of small changes from the normal shindig, so If you're not clued in: [Visit His Website to Check Out the Rules] When you're done, be sure to tweet with the   #TAGJam4 Hashtag to let us all know you're going for it! I don't want to steal any thunder, so I won't say too much more. I'll be posting some updates on the state of my projects and TickTakashi after TAG 4 is over. See ya ~Tick

Aimless - The TRON Update

Over the past couple days I've updated Aimless , my physics puzzle project, with some funky TRON inspired visuals and a couple new levels! Thanks to  +Jack Duckels  for some indirect inspiration. Check out the Unity Webplayer Version here: https://dl.dropboxusercontent.com/u/61650099/Aimless/Aimless.html The game is still in Alpha, so if you find any bugs or have any suggestions feel free to leave a comment. ~Tick

[Pre-Alpha Peek] - Introducing Aimless

Aimless is a mega simple physics puzzler  very loosely inspired by portal. I've been building it on and off for about... 3 days? It's nothing too crazy. I'll be adding new levels and mechanics to it over time but I don't think i'll dedicate focus to it. If you want to get a good idea of what the game is all about you should play this demo build of the game: Aimless Pre-Alpha Demo Web Player: https://dl.dropboxusercontent.com/u/61650099/Aimless/Aimless.html Controls: Aim - Mouse Movement Fire - Left Mouse Reset - Space Until next time! ~Tick

League of Legends Card Game

My idea for a League of Legends trading card game, I also posted this in the comments section of a post in the /r/leagueoflegends subreddit . It's very raw, and has some obvious issues, but I think it has some potential. Here it goes...

[TAG] - Submissions

Submit your Tag Entries by commenting on this post with a link to your game and a short description. TAG IS OVER! NO LONGER ACCEPTING SUBMISSIONS! BUT FEEL FREE TO POST YOUR GAMES ANYWAY ;D    THE NEXT HOST HAS BEEN ANNOUNCED! [ANNOUNCEMENT HERE] Feel free to play each others games and provide feedback! Have fun! [Full Rules Here]

[TAG] The Arbitrary Gamejam #01 - [2nd to 4th August 2013]

The Arbitrary Gamejam 2nd - 4th August 2013 Generated Themes: Invalescence - To Become Strong Depilation - To Remove Hair Chosen Theme: Wrecking - Reducing to a State of Ruin TAG IS OVER! Submit games and check out other submissions here: [Link] Follow  @TickTakashi or check out this blog in 24 Hours to find out who the next host will be! THE NEXT HOST HAS BEEN ANNOUNCED! [ANNOUNCEMENT HERE] What is TAG? The Arbitrary Gamejam is a weekend game jam with  3 themes  designed to promote small and unknown indie developers. At the end of each TAG, the submissions are rated by the host. The person who submitted the best game will be "tagged" and is responsible for hosting the next TAG. The idea is, as the Gamejam grows more popular, passing the Gamejam around will help small unknown indie developers pull traffic to their websites. By using  a random word generator  to generate  2/3  themes, TAG is intenti...

[TPU] - Thursday Progress Update #04

TPU - Thursday Progress Update 04 - 04/ 07 /2013 Looking for the TPU? there isn't one! Again! Again? Seriously? Remember how last time I said I was working on a massive redesign of The Adventures of Clark Doud project? well that's still ongoing. I've also got a super secret special surprise in the works (for anyone who actually bothers to read this blog). O.K. Level with me here, has the Clark Doud project ended? did you get bored of it? Tired of it? Too lazy to keep going? Its o.k. you can admit it. Nope. Project is still going, although there aren't that many people out there who care about it, I care about it. After this heavy period of upgrades and updates it'll make sense why its taking so long! Happy Independence Day people! ~Tick

[TPU] - Thursday Progress Update #03

TPU - Thursday Progress Update 03 - 27/06/2013 Looking for the TPU? there isn't one! This week i'm hard at work at a massive redesign of some core systems in The Adventures of Clark Doud Project. In short: It's transitioning from being a fan-game to being an original game in its own right that still pays tribute to the Dark Cloud series.  Now I must be honest, some Dark Cloud fans won't like it, but that's OK, the game should still appeal to players who enjoyed the Weapon system more than anything else. I should be making a big post regarding the changes this week. See you then! ~Tick

[Alpha Release] - POLYGODS

ALPHA RELEASE - POLYGODS Just a quick post to say: Polygods alpha has been released for the MSJW. Download link here: http://www.mediafire.com/download/hmpn950jlalad7e/PolygodsAlpha0_1v.rar The game has been released in this alpha form because I won't have much more time to work on it for this week (Before the Midsummer Jam Week Deadline!). So this is going to be the submitted version. Later when I have more time I might decide to get back to it, but since its just a concept/experimental game it probably wont be a priority for me. Back to work on The Clark Doud Project! ~Tick

[TPU] - Thursday Progress Update #02 and The Midsummer Jam Week

TPU - Thursday Progress Update 02 - 20/06/2013 Once again another busy week, if you haven't noticed we've skipped a TPU! All will be explained in due time. I've made a lot of progress regarding The Clark Doud Project (Seriously need to think of a real name for that), and  I've got an entirely new (albeit extremely temporary) project up and running for the Midsummer Jam Week.   If you want to skip to the MSJW stuff just go right ahead and scroll until you see pretty pictures. Anyways, here goes...