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Everything Wrong With The Oculus Rift Right Now

Let me preface this by saying: I am fully aware that the Rift is not a finished product, most (if not all) of the issues outlined here will be irrelevant when the consumer version is released. This post is simply to give those impatient consumers or eager developers who want the Rift NOW a "heads up" on the kind of things that people aren't talking about when it comes to the Rift.  --- So, if you haven't noticed there wasn't a TPU yesterday, and the reason for that is this: