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Showing posts from February, 2014

Announcing the Winner of The Arbitrary Gamejam #7

All I can say is wow, this TAG is super close. I'll preface this by saying that all the games submitted were enjoyable, even the incomplete ones were fun to play, but I've got to choose a winner, so here we go. There were three games that really stood out, for a number of reasons. I'm going to give some of my thoughts and opinions on each game, then at the end i'll announce the winner. - - - Packer  Durga Prasad & Nithin Reddy The first game to be submitted to the jam makes it into the final three for several reasons. The first and foremost being that, without reading the description given by Mr. Prasad, I knew exactly what sort of personal moment the game was aiming to get across. If you haven't played it, go and play it now (without reading the description in Mr. Prasad) and see if you can identify it too. https://docs.google.com/file/d/0BwcgKCBJ8C8cb1lpaXQzaG52UE0/edit ... Done? I was totally serious about you going to play that gam

#TAGJam7 IS OVER!

[EDIT: SUBMISSIONS ARE NO LONGER BEING ACCEPTED] --- DEVELOPMENT TIME HAS OFFICIALLY ENDED You have until 1200 GMT 10th Feb to submit your game. SUBMIT YOUR GAMES IN A COMMENT BY CLICKING HERE The Winner of The Arbitrary Gamejam #7, and host of The Arbitrary Gamejam #8, will be announced: 0000 GMT 11th Feb

#TAGJam7 - Let The Development Begin! - Submit your games here

[EDIT: If your game doesn't immediately show up, don't worry. The Spam filter probably got to it. Your submission will still be counted and it will show up in time.] The Arbitrary Gamejam 7 Has Begun! Development time for #TAGJam7 has officially begun, if you need a reminder of the themes, they are: Nitrogenize | Derogative | Squash and The Special Rule... Your Game Must Relate To or Be Inspired By A Personal Moment In Your Life  Submit by commenting on this post with a link to your game. Good Luck!

#TAGJam7 - Announcing The Themes

As you may already know, most TAGs have a dedicated day of planning and design time... The Planning and Design Time for #TAGJam7 has Officially Begun. Development Time Will Last 48hr From 0000GMT 8th Feb Until 0000GMT 10th Feb If you're participating, make a comment below or tweet with the #TAGJam7 hashtag to let us know! Of course, this is non compulsory but we'd love to get to know you all. Now, without further delay, here are the three themes for The 7th Arbitrary Gamejam... --- Theme 1 - (Randomly Generated) Nitrogenize Definition: To combine or impregnate with Nitrogen or its compounds. --- Theme 2 - (Randomly Generated) Derogative Definition: Showing a critical or disrespectful attitude. --- Theme 3 - (Hosts Choice) Squash Definition 1: To Crush or Squeeze (something) with force, so that it becomes flat or out of shape. Definition 2: A Concentrated liquid made from fruit juice and sugar . Definition 3: An

#TAGJam7 - A Special Rule

Themes for #TAGJam7 will be announced in less than 24 hours,  @ 7th Feb 0000GMT.  EDIT: To Clarify, The Arbitrary Gamejam #7 is 2 Days (48 hours) of development time! Originally, we had considered making #TAGJam7 the first week-long TAG, in fact we'd even thought of asking entrants to dedicate their entries to a special someone for valentines day. But unfortunately, the timing is bad for most people, so we're going to stick with the regular weekend affair. That doesn't mean there isn't a twist though! Special Rule You Game Must Relate To or Be Inspired By A Personal Moment In Your Life In other words, we want your game to really mean something to you, even if its not obvious to the rest of us exactly how, we want your games to come from a special/powerful/meaningful place. Last TAG wasn't the biggest, everyone is back on their regular work schedules (including myself!) and universities are in session, but fingers crossed that a few folks c