#TAGJam22 - Submissions

Leave a comment on this post with a link to your submission.

Submissions must arrive before:

 (The end of TAGJam + a 12 hour grace period to account for differing time-zones)

The winner will be announced 24 hours after submissions close.

#TAGJam22 Begins! - Themes

Random Theme 1
Definition: An animal, especially a large or dangerous four-footed one.

Random Theme 2
Definition: Too potent or powerful.

Host Theme
Definition: Japanese pan-fried dumplings, filled with ground meat and vegetables and wrapped in a thin dough.

Remember the Bonus Rule:

Bonus Rule: "Show Me Your Moves!"

Show me something that you're already working on! For more information on this bonus rule 

Because its understood that entries adhering the bonus rule will be at different stages of completion, all entries will be judged based on the following factors, with the first being the most important:

How interesting is the overall idea?
How well are the themes incorporated?
How well is the idea executed?

Your submissions must come in by
26th June @ 23:59 GMT / [25th June @ 16:59 PST]

On your marks.
Get Set.

#TAGJam22 - Show Me Your Moves! - Begins in 24 Hours!

The Arbitrary Gamejam Comes Home 2: Electric Boogaloo

TAG has just come off a short one-month hiatus, and its kicking off right here. This time its a 7 Day Jam running from:

20th June @ 00:00 GMT
[19th June @ 17:00 PST]
26th June @ 23:59 GMT
[25th June @ 16:59 PST]

This TAG is has a special bonus rule that we're announcing early:

Bonus Rule: "Show Me Your Moves!"

This TAG, I want to see what you're working on! Instead of building a whole new game for the jam, show off something that you're currently working on or have worked on recently.

During the Jam, spend those 7 days creating a special #TAGJam22 build of your project that incorporates the themes. For example:

  • If your game is a Platformer, you could build a short bonus level or powerup that incorporates the TAG themes.
  • If your game is an RPG, you could add a short quest, skill, monster or item which incorporates the TAG themes.
  • If your game is a Racer, you could add a custom TAG vehicle paint job, or a new track.
  • If your game is a Puzzler, you could add a special TAG puzzle or a simple game mode variation.

Remember, these are just suggestions: feel free to incorporate TAG in whatever way you like! You have no obligation to keep whatever you add during the jam in your project forever, this is just for fun!

If you happen to be working on a different Jam during TAG, you can submit that game for TAG as well. Bonus points if you can work in the themes of both jams somehow!

As always, you can disregard the bonus rule and build something totally new. TAG is about freedom!

The themes will be announced when the Jam starts, and a submissions post will come shortly after.

See you all in a few hours!


- - -

If you are unfamiliar with TAGJam, take a look at www.thearbitrarygamejam.com. For a rough introduction: The Arbitrary Gamejam is a community gamejam where the host changes every jam, encouraging everyone to give small indies a little extra exposure. TAGJam runs every 2 months and the exact rules of the jam are decided by the host.